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~50 hours (one route) / ~120 hours (all endings + Endless Abyss).

| Faction | Allies | Final Boss | Ending Tone | |---------|--------|------------|--------------| | | Humans, Elves, Dwarves | Chaos Lord | Heroic, rebuild kingdom | | Chaos | Demons, Beastmen | Holy King | Dark, become new demon lord | | Neutral | Mixed (harder to recruit) | Both (2-phase battle) | True ending, requires specific choices |

| Role | Best Law Class | Best Chaos Class | Notes | |------|----------------|------------------|-------| | | Paladin | Dark Knight | High HP, cover skills. | | Healer | High Priest | Succubus (Heal variant) | Essential. Chaos lacks AoE heal until mid-game. | | Physical DPS | Samurai | Ogre Warrior | Samurai has counter; Ogre has raw damage. | | Magic DPS | Sage | Witch | Sage has utility; Witch has debuffs. | | Utility/Thief | Ninja | Kobold Trapper | Needed for chests/traps. Ninja is superior. |

Law (easier healer access, simpler final boss). Save Chaos and Neutral for NG+.

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~50 hours (one route) / ~120 hours (all endings + Endless Abyss).

| Faction | Allies | Final Boss | Ending Tone | |---------|--------|------------|--------------| | | Humans, Elves, Dwarves | Chaos Lord | Heroic, rebuild kingdom | | Chaos | Demons, Beastmen | Holy King | Dark, become new demon lord | | Neutral | Mixed (harder to recruit) | Both (2-phase battle) | True ending, requires specific choices | Bunny Black 2 -Final- -SofthouseChara-

| Role | Best Law Class | Best Chaos Class | Notes | |------|----------------|------------------|-------| | | Paladin | Dark Knight | High HP, cover skills. | | Healer | High Priest | Succubus (Heal variant) | Essential. Chaos lacks AoE heal until mid-game. | | Physical DPS | Samurai | Ogre Warrior | Samurai has counter; Ogre has raw damage. | | Magic DPS | Sage | Witch | Sage has utility; Witch has debuffs. | | Utility/Thief | Ninja | Kobold Trapper | Needed for chests/traps. Ninja is superior. | ~50 hours (one route) / ~120 hours (all

Law (easier healer access, simpler final boss). Save Chaos and Neutral for NG+. Chaos lacks AoE heal until mid-game

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