This is a repository for open-source Magisk Modules which is run by by IzzyOnDroid (details), currently serving 139 modules. To add it to your MMRL client, use this URL:
https://apt.izzysoft.de/magisk
Note this repo is still in BETA stage, so there might be some glitches and not everything is working as planned yet! Further, other than with our F-Droid repo, there is no extensive scanning framework in place. Modules are taken in directly from their resp. developers.
Last updated: 2026-03-06 20:33 UTC
The world of Nintendo Switch emulation has seen significant advancements in recent years, with the Yuzu emulator being at the forefront of this movement. As a popular open-source emulator, Yuzu has been continuously updated to improve its performance, compatibility, and features. The latest update, Yuzu 15.0.1 firmware, is no exception, bringing a plethora of enhancements and fixes to the table. In this article, we’ll delve into the details of this update and explore what it means for gamers and developers alike.
The Yuzu 15.0.1 firmware update is a substantial step forward for the Nintendo Switch emulator, offering a range of improvements and enhancements that benefit both gamers and developers. As the emulator continues to evolve, we can expect even more features, performance boosts, and compatibility updates in the future. Whether you’re a seasoned gamer or a developer interested in Switch emulation, Yuzu 15.0.1 firmware is definitely worth exploring. yuzu 15.0.1 firmware
For those unfamiliar, Yuzu is an open-source emulator that allows users to play Nintendo Switch games on their PC. Developed by a team of passionate developers, Yuzu aims to provide a seamless gaming experience, with a focus on accuracy, performance, and compatibility. Since its inception, Yuzu has made tremendous strides, supporting a wide range of games and offering features like customizable controls, graphics enhancements, and more. The world of Nintendo Switch emulation has seen
Yuzu 15.0.1 Firmware: A Comprehensive Update for Nintendo Switch Emulation** In this article, we’ll delve into the details